aqualooki.blogg.se

Battletech heavy metal wher to find double heatsinks
Battletech heavy metal wher to find double heatsinks









This is backed up by two extended range medium lasers in each torso, while each arm mounts an LB 10-X AC and an Ultra AC/5. The design features two tons of LB-10X ammo and four tons of Ultra AC/5 ammo.

BATTLETECH HEAVY METAL WHER TO FIND DOUBLE HEATSINKS PLUS

Thirteen Double Heat Sinks (two in the left torso and one in the center torso, plus ten in the engine) attempt to keep the very high heat generation of its ER medium lasers in check. In-game dialogue implies that it is a Clan Wolverine design, and would explain why Natasha Kerensky was trying to destroy it. The Bull Shark was found in an abandoned JumpShip named Dobrev, which was also one of the Not-Named Clan's bloodnames. The Bull Shark is a BattleMech introduced by Harebrained Schemes' Battletech video game (as opposed to designs taken from established Canon for the BattleTech universe). Thus far, it remains exclusive to that video game.Battletech’s third – and, until further notice, final – expansion is due for release on November 21. Called Heavy Metal, it’ll introduce eight new mechs. Seven of these, including the agile Flea, 100-ton Annihilator, and iconic Rifleman, will be familiar to fans of the setting, but one will not. That’s because the eighth mech is all-new, designed from scratch by developer Harebrained Schemes. Where did the idea for a new mech come from, and was it difficult to come up with a fresh design that fit within the lore? Making an original contribution to a universe with such extensive lore must, I imagine, be quite a delicate undertaking, so I was keen to get the details from game director Mitch Gitelman at this year’s PDX Con. “It was really easy for me, it wasn’t even my idea!” Gitelman says. “Our art director Marco Mazzoni used to do Battletech art – he’s a huge Battletech nerd, in the best possible way – and he says ‘can I make my own mech?’ And I’m like, ‘yeah, man. Go ahead!’ So we decided the role of the mech – it needs to be 95 tons, because there aren’t a lot of 95-ton mechs – and then I said ‘go at it’. “Marco even – this is so cool – he modeled the mech in VR. So the design has been in safe, even virtual, hands from the beginning. As fans of the setting will know, the reason Harebrained can’t just make up whatever mech they fancy is that the Battletech universe has a detailed history for the origins of this technology, and even for the individual models of most ‘canon’ mechs. The Bull Shark has one too, but Gitelman is cagey with the details as they relate to the Heavy Metal story, and we all hate spoilers. “How about this: it comes from very deep space,” Gitelman offers. “This derelict spaceship has, over the course of hundreds of years, drifted into the edge of the Periphery. With such attention to detail given to the latest potential entrant to the Battletech universe, has the IP owner, Topps, recognised the Bull Shark as canon? So, what’s on it? What happened?” The story is about those questions, but unlike other Flashpoint mini-campaigns, Heavy Metal’s story will arc across your entire career as a MechCommander. #Battletech heavy metal bull shark plus#.I ended up going to Kimi (a star league planet) to trigger it then it appears in all worlds after that with luck as unlimitedĪnother item I recomend is to look for this cheat engine (if it gets hard to continue the campaign)īattleTech_v1-9-0-680R_Steam_PF_CE70_S3-10_T35 - with-vehicles. Gear_JumpJet_Generic_Standard JumpJet 0đ0 Gear_HeatSink_Generic_ClanD HeatSink 0đ0 (insert this row into it) Gear_HeatSink_Generic_Standard HeatSink 0đ0 Now go to (in the Data folder) ItemCollections open the Itemcollections_Components_base.csv (its an excel executable) On another note you can change the "Cost" to 100 and pay 100 for them or 10,000,000 to sell them for 1,000,000. Yes its changes all other mechs with doubles to 2 slots but its not like they refit them afterwards so alls good.

battletech heavy metal wher to find double heatsinks

If you want you can change the "InventorySize" from 3 to 2 to make it a clan double. Like standard Heat Sinks, their effectiveness can be impacted by the surrounding environment, positively or negatively.", "Details" : "Double Heat Sinks provide twice the efficiency of standard Heat Sinks, though with increased bulkiness. Make it look like this (copy and paste is fine just make sure its the same) Open the Gear_HeatSink_Generic_Double.json Note create a new folder in this one and copy the unchanged file into it.Ĭ:games/steam/steamapps/commoc/battletech/battletech_data/steamingassets/data/heatsinks Note that do these changes before running the game or they wont add, loading an up an running game will have no effect you have to start the game after, not before. To make double heatsinks unlimited in shops.(I use Notepad ++)









Battletech heavy metal wher to find double heatsinks