

Just throw some traps down around one side of a nest, walk onto the webbed ground to draw them out, and run away such that they chase you into the traps. Spiders drop three things that are useful – silk (web), glands, and monster meat – but are super easy and fun to catch, without endangering yourself. Don’t be surprised if you feel bad afterward, they look so sad waking up sans fur. This is useful, sure, but also hilarious.

Speaking of beefalo, you can shave them while they sleep. This has an added benefit that usually beefalo and bunnies both frequent the savanna land type. You can place traps basically right over them. I like to set up my camp near a bunch of bunny holes. This will make cooking bacon & eggs a breeze. The wood is useful for those long, cold nights, and the seeds go in the fridge for meatballs, if necessary, or potential replanting.īunnies and spiders are still available in the Winter (but bunnies disappear in the Spring), so an infrastructure to easily collect those is helpful. In the fall I like to plant a bunch of birchnut trees near camp, and then cut them all down right before winter. Heat these by the fire at night and carry them with you during the day.įood is scarce in the winter, and things don’t really grow. Grow your beard to stay in theme, make some ear muffs (two bunnies and a twig) or a toque ( winter hat), but most importantly, make a thermal stone – or even two. Winter is cold, and you should start preparing in the fall. But like those elves from the hobbit always say: winter is coming. Once you can handle the hounds, surviving the forgiving fall isn’t all that difficult. Find a herd of beefalo (preferred), or a grouping of spider nests and keep leading them through until they accidentally harm a beefalo, then collect their meat and any teeth they may have dropped. This is actually pretty easy to survive, at least so far as I’ve gotten. Also, hats.Įvery so often you’ll be attacked by hounds. Picking flowers helps you regain your sanity. If you can’t find any rocks, you can mine petrified trees. Some will be on the ground, but once the fire is good and truly out take your axe to those charred husks and harvest all the charcoal you need. This is a good source of ashes, and more importantly charcoal. Instead of a camp fire the first night, I like to make a torch and spend it in the safe glow of a raging forest fire. Tumbleweeds are a good place to find trinkets, and less terrifying than digging up graves. Not monster meat though, this guy’s health conscious. If you find the pig king, you can give him meat or trinkets in exchange for gold. Manure, beefalo, birchnut tree, gears, tumbleweed, icebox,Įyebone, chester, walking cane, birchnut tree, birchnut seed, science machine, alchemy engine Plant grass on the savanna ground type to ensure it’s not overcome by disease. You can get manure from around a beefalo herd, or by feeding berries to pigs. Berries and grass will require fertilization to grow, sapplings will not. With a shovel you can dig up plants and replant them elsewhere.

Sometimes you can find them in tumbleweeds. If you find gears, make a fridge ( icebox). You can tell a fully grown one by the two branches supporting its floof of leaves. You can replant the seeds, which are edible once cooked. He can get in your way, so often I’ll leave him at camp by dropping the eyebone.Ī fully grown birchnut tree will give you 3 logs and 2 seeds during the Fall. Sometimes he’ll distract enemies, which can be good or bad, depending on the situation. If you find Chester‘s eyebone, he’ll follow you around. It’ll let you explore a more quickly, especially on roads. If you find the walking cane, pick it up. You definitely want a science machine and an alchemy engine at your camp. The F key will attack, so you don’t have to try to click on a moving target, and the space key will perform the nearest action.
